Fun and Games Conference  Workshop -   Call for Papers  -  Program





Emilia Barakova


Tilde Bekker


Janienke Sturm



Program Committee

Nadia Berthouze

University College London, UK

Adrian David Cheok

National University of Singapore

Kerstin Dautenhahn

University of Hertfordshire, UK

Berry Eggen

TU/e, The Netherlands

Loe Feijs

TU/e, The Netherlands

Newton Fernando

National University of Singapore

Ole Sejer Iversen

University of Aarhus


Florian ‘Floyd’ Mueller

University of Melbourne


Narcis Pares

Universitat Pompeu Fabra, Spain

Matthias Rauterberg

TU/e, The Netherlands

Ben Robins

University of Hertfordshire, UK


Important dates


September 1 2008

Deadline paper submission

September 22 2008

Notification of acceptance

September 29 2008

Deadline final version

October 22 2008





Design for social interaction through physical play

Wednesday 22nd of October

Eindhoven University of Technology, Eindhoven, The Netherlands



 Advancements in technology determine several trends in today’s society that pose serious threats to social interaction. At present, more people interact though media and less in a face-to-face manner.  Another trend is that people lead less active lifestyles. At the same time, new technologies provide novel entertainment and interaction opportunities. We aim to combine these trends and explore the opportunities that technology- driven physical play offers for enhancing and stimulating real social interaction (as opposed to virtual interaction through a computer).  This can be beneficial for diverse reasons: For children to counter the trend of playing computer games and watching television on their own, for elderly to socialize more when making new contacts becomes more difficult and for autistic children because they particularly like technological toys.

The main goal of the workshop is to share information and experiences among researchers in the area of social interaction through physical play.

We invite position papers addressing social and physical issues including (but not restricted to) the following fields:

-          Social robotics

-          Design for diverse user groups, such as children and elderly

-          Social games

-          Creative toolkits

-          Exertion interfaces

-          Pervasive and head-up games

-          Embodied facilitation

-          Spatial and tangible interaction

Paper contributions should be submitted by email to one of the organizers. Papers should 4 to 6 pages be in PDF format LNCS style

  Contributions will be reviewed by an international program committee. Accepted papers will be included in the workshop notes (with ISBN-number), distributed at the workshop, and published on the workshop's web site. Workshop participants are also required to register for the conference. The organizing committee intends to organize a special issue in an international journal.