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Mathilde Bekker - Publications


 

Edited Volumes

  • Sturm, Janienke, Bekker, Tilde and Emilia Barakova (Eds.) (2008) Proceedings of the 1st workshop on Design for Social Interaction through Physical Play, October 22 2008, Eindhoven The Netherlands.
  • Bekker, Tilde, Robertson, Judy and Skov, Mikael (Eds. (2007) Interaction Design and Children conference.
  • Bekker, M.M. Markopoulos, P. and Kersten-Tsikalkina, M. (Eds.) (2002) Interaction Design and Children, Shaker Publishing B.V.

Journal Papers

  • Bekker, T., Sturm, J. and Barakova, E. (accepted) Designing for social interaction through physical play. , Special Issue Editorial, Personal and Ubiquitous Computing. DOI: 10.1007/s00779-009-0269-9.
  • Bekker, T., Sturm, J. and Eggen, J. (accepted) Designing Playful Interactions for social interaction and physical play, Personal and Ubiquitous Computing. DOI: 10.1007/s00779-009-0264-1.
  • Bekker, M.M., Hopma, E. and Sturm, J., (accepted) The influence of output modalities on children’s play behaviour, to the Journal of Arts and Technology.
  • Bekker, M.M., Hummels, C., Nemeth, S., and Mendels, P. (2010) Redefining toys, games and entertainment products by teaching about playful interactions, to appear in a special issue on Toy Design Education, in the International Journal of Arts and Technology, 3(1), 17-35
  • Bekker, M.M., Baauw, E. and Barendregt, W. (2008) A Comparison of two Analytical Evaluation Methods for educational Computer Games for young Children, Cognition Technology and Work, 10(2), 129-140, 10.1007/s10111-007-0068-x.
  • Barendregt, W., Bekker, M. M., (2008) Development and Evaluation of the Picture Cards Method, Cognition Technology and Work, 10(2), 95-105,10.1007/s10111-007-0066-z.
  • Barendregt, W., Bekker, M. M., Bouwhuis, D. G., Baauw, E., (2007) Predicting effectiveness of children participants in user testing based on personality characteristics. Behaviour & Information Technology, 26(2), 133-147.
  • Barendregt, W., Bekker, M.M., Bouwhuis, D.G. and Baauw, E. (2006) Identifying usability and fun problems in a computer game during first use and after some practice, Int. J. of Human-Computer Studies (64), 830 -846.
  • Barendregt, W., Bekker, M. M., (2006) "Developing a coding scheme for detecting usability and fun problems in computer games for young children", Behavior Research Methods, Vol. 38, No. 3 (August 2006), 382-389.
  • Markopoulos, P and Bekker, M. (2003a) Interaction design and children (Editorial). Interacting with Computers, 15(3), 141-149
  • Markopoulos, P and Bekker, M. (2003b) On the assessment of usability testing methods for children. Interacting with Computers, 15(3), 227-243.
  • Bekker, M., Beusmans, J., Keyson, D and Lloyd, P (2003) KidReporter: a user requirements gathering technique for designing with children, Interacting with Computers, 15(3), 187-202.
  • Bekker, M.M. and Vermeeren, A.P.O.S. (1996) An analysis of user interface design projects: information sources and constraints in design, Interacting with Computers, 8(1), March 1996, Elsevier Science Ltd, 112-116.
  • Bekker, M.M., Van Nes, F.L., and Juola, J.F. (1995), A comparison of mouse and speech input control of a text-annotation system, Behaviour and Information Technology, Vol. 14, No. 1, 14-22.

 

Proceedings

  • Bekker, M.M., Romero, N.A., Sturm, J., de Valk, L. and Kruitwagen. S. (accepted) Persuading Older Adults’ to social and physical activities. ISG 2010, International Society for Gerontechnology 7th World Conference, Vancouver (Canada), May 27 – 30.
  • de Valk, L., Kruitwagen, S., Bekker, M.M., Romero, N.A. and Sturm, J. (accepted) Activator: Playful Persuasion to support older adults’ social and physical activities. ISG 2010, International Society for Gerontechnology 7th World Conference, Vancouver (Canada), May 27 – 30.
  • Bekker, M.M. Lu, Y. and Tieben, R. (accepted) Requirements for communication technology to support social interaction of older adults. ISG 2010, International Society for Gerontechnology 7th World Conference, Vancouver (Canada), May 27 – 30.
  • Bekker, M.M. and Sturm, J. (accepted) Stimulating Physical and Social Activity through Open-Ended Play , Interact 2009, Uppsala, Sweden, 952- 953.
  • Hopma, E., Bekker, M.M. and Sturm, J. (2009) Interactive Play Objects: the influence of multimodal output on open-ended play, In Proceedings of INTETAIN 2009, June 22-24, Amsterdam, The Netherlands, 78 -89.
  • Jansen, M. and Bekker M. (2009) The influence of personal and shared interactive play objects on social behaviour, In Proceedings of INTETAIN 2009, June 22-24, Amsterdam, The Netherlands, 90 – 101.
  • Bekker, T. and Sturm J. (2009) Stimulating social and physical activity through open-ended play, In Proceedings of Interaction Design and Children, IDC 2009, Como, Italy, June 3-5, 309-311.
  • Bekker, T , Sturm, J., Wesselink, R. ,Groenendaal, B., and Eggen, B. (2008) Interactive Play Objects and the effects of open-ended play on social interaction and fun, In Proceedings of ACE, International Conference on Advances in Computer Entertainment Technologies, Yokohama Japan, 3-5 December, 389-392.
  • Bekker, T., Sturm, J. and Barakova, E. (2008) Designing for social interaction through physical play, In Extended Abstracts of conference on Fun and Games 2008, (Eindhoven, The Netherlands), 20-21 October, 62 -67.
  • Barendregt, W and Bekker, M. (2008) Entertainment and education in a serious game to learn English, Extended Abstracts of the International Conference on Fun and Games 2008, 18-21.
  • Sturm, Janienke, Bekker, Tilde, Eggen, Berry (2008) Playful interactions: social interaction through open-ended physical play, In Proceedings of 1st workshop on Design for Social Interaction through Physical Play, 20th October, Eindhoven The Netherlands, 63 -70.
  • Thang, B. , R.J.W. Sluis-Thiescheffer, M.M. Bekker, and J.H. Eggen (2008) Comparing the Creativity of Children’s Design Solutions Based on Expert Assessment, Proceedings of Interaction Design and children, June 11 - 13, Chicago (USA).
  • Sturm, J., Bekker, T., Groenendaal, B., Wesselink, R. and Eggen, B. (2008) Key issues for the successful design of an intelligent interactive playground, Proceedings of Interaction Design and children, June 11 - 13, Chicago (USA), 258-265.
  • Bekker, Tilde and Eggen, Berry, (2008) Designing for Children’s Physical Play, (2008), CHI 08 extended abstracts on Human factors in computing systems, Florence, Italy, 2871-2876.
  • R.J.W. Sluis-Thiescheffer, M.M. Bekker, J.H. Eggen (2007) Comparing Early Design Methods for Children, Proceedings of Interaction Design and children, June 6-8, Aalborg, Denmark, 266-273.
  • Bekker, M., van den Hoven, E., Peters, P. en klein Hemmink, B. (2007) Stimulating Children’s Physical Play through Interactive Games: Two Exploratory Case Studies, Proceedings of Interaction Design and children, June 6-8, Aalborg, Denmark, 163-164.
  • Vermeeren, A., Bekker, M. M., van Kesteren, I. E., and de Ridder, H. 2007. Experiences with structured interviewing of children during usability tests. In Proceedings of the 21st British CHI Group Annual Conference on HCI 2007: People and Computers Xxi: Hci..But Not As We Know It - Volume 1 (University of Lancaster, United Kingdom, September 03 - 07, 2007). British Computer Society Conference on Human-Computer Interaction. British Computer Society, Swinton, UK, 139-146.
  • Stienstra, J., Hopma, E. and Bekker, M. (2006) ‘Move it’- A persuasive game for 11-year old children to increase awareness about a healthy balance between eating and exercising, In adjunct proceedings of Persuasive 06, May 18 and 19, Eindhoven, The Netherlands, 21-25.
  • Baauw, E., Bekker, M.M. and Markopoulos, P. (2006) Assessing the Applicability of the Structured Expert Evaluation Method (SEEM) for a wider Age Group, accepted for The Interaction Design and Children conference, Tampere,  6 – 9 June 2006, Finland.
  • Baauw, E. Bekker, M.M., Barendregt, W. (2005) A Structured Expert Evaluation Method for the Evaluation of Children's Computer Games’. Interact 2005, Tenth International Conference on Human-Computer Interaction, 12-16 September 2005, Rome, Italy, 457-469.
  • Barendregt, W., Bekker, M. M., (2005) Developing a coding scheme for detecting usability and fun problems in computer games for young children, In proceedings of Measuring Behavior 2005, 31 August 2005, Wageningen, The Netherlands, 245-248.
  • Barendregt, W., Bekker, M. M., 2005d. Extended guidelines for usability (and fun) testing with children. Proceedings of SIGCHI.NL Conference 2005, HCI Close to You, Den Haag,
  • Barendregt, W., Bekker, M. M., 2004. Towards a Framework for Design Guidelines for Young Children's Computer Games . Proceedings of the 2004 ICEC Conference, 1 September 2004, Springer-Verlag, Eindhoven, The Netherlands, 365-376.
  • Bekker, M. M., Barendregt, W., Crombeen, S. and Biesheuvel, M. (2004). Evaluating usability and fun during initial and extended use of children's computer games. In Proceedings of the BCS-HCI, Leeds, September 2004, 331-346.
  • Vermeeren, A., van Kesteren, I. and Bekker, M. (2003) Managing the 'Evaluator Effect' in User Testing, Proceedings of Interact 2003, September 1-5, Zürich, Switserland, 647-654
  • Barendregt, W, Bekker, M.M. and Speerstra, M. (2003) Empirical evaluation of usability and fun in computer games for children, Proceedings of Interact 2003, September 1-5, Zürich, Switserland, 705-708.
  • Van Kesteren, I., Bekker, M.M., Vermeeren, A.P.O.S., and Lloyd, P. (2003) Assessing usability evaluation methods on their effectiveness to elicit verbal information from children subjects, Conference on Interaction Design and Children, Preston, 1-3 July 2003, 41-49.
  • Gilutz, S, Bekker, M, Druin, A., Fisch, S. and Read, J. (2003) Children’s online interfaces: Is usability testing worthwhile, Conference on Interaction Design and Children, Preston, 1-3 July 2003, 143-145.
  • Bekker, M., Beusmans, J., Keyson, D. and Lloyd, P. (2002) KidReporter: a method for engaging children in making a newspaper to gather user requirements, In: Bekker, M., Markopoulos, P. and Kersten-Tsikalkina, M. (Eds.) Proceedings of Interaction Design and Children, 138-143.
  • Hoenderdos, R., Vermeeren, A., Bekker, M. And Pierik, A. (2002) Design for experience: the “Look, mama” experience, In: Bekker, M., Markopoulos, P. and Kersten-Tsikalkina, M. (Eds.) Proceedings of Interaction Design and Children, 4-10.
  • Markopoulos, P. and Bekker, M. (2002) How to compare usability testing methods with children participants, In: Bekker, M., Markopoulos, P. and Kersten-Tsikalkina, M. (Eds.) Proceedings of Interaction Design and Children, 153-158.
  • Kersten-Tsikalkina, M. and M. Bekker (2001) Evaluating usability and pleasure of children's products, In Proceedings of the International Conference on Affective Human Factors Design, Singapore, June 27 -29.
  • Vroubel, M., Markopoulos, P. and Bekker, M. (2001) Developing interaction styles to support informal communication at home, In Proceedings of IFAC Symposium on Analysis, Design and Evaluation of Human-Machine Systems, 18-20 September 2001, Kassel, Germany.
  • Vroubel, M., Markopoulos, P., and Bekker, M.M. (2001) FRIDGE: exploring intuitive interaction styles for home information appliance, Proceedings of CHI 2001: Extended Abstracts, 207 -208.
  • Bekker, M. and Long, J. (2000) User involvement in the design of human-computer interactions: some similarities and differences between design approaches, In McDonald, S., Waern, Y. and Cockton, G. (Eds.), People and Computers XIV- Usability or Else!, 135 - 148.
  • Markopoulos, P., Bekker, M. & Marijnissen, P. (2000) User interface development with the Unified Process: Should UML do it all? Informal Proceedings of Design Specification and Verification of Interactive Systems '2000.
  • Kant, M. van de, Wilson, S. Bekker, M., Johnson, H. and Johnson, P. (1998) PatchWork: A Software Tool for Early Design, CHI '98 Conference, 221- 222.
  • Wilson, S., Bekker, M.M., Johnson, P. and Johnson, H. (1997) Helping and Hindering User Involvement - A Tale of Everyday Design, Proceedings CHI 97, Atlanta, April 1997, ACM Press.
  • Bekker, M.M., Wilson, S., Johnson, P., and Johnson H. (1996), Costs and Benefits of User Involvement in Design, CHI'96 Research Symposium, Vancouver, April 1996.
  • Wilson, S., Bekker, M.M., Johnson, H., and Johnson J. (1996) Costs and Benefits of user involvement in design: practitioners' views, In Proceedings of the HCI conference, London, August 1996, 221-240.
  • Bekker M.M. and Wilson S. (1996) Towards a Framework of Design Models, Proceedings CHI'96 - Conference Companion, Vancouver, April 1996, ACM Press, 257-258.
  • Bekker, M.M., Olson, J.S., and Olson G.M. (1995) Analysis of gestures in face-to-face design teams provides guidance for how to use groupware in design, In Proceedings of the Symposium on Designing Interactive Systems, (Ann Arbor, USA, August 23 - 25), 157-166.
  • Bekker, M. M. and Vermeeren, A.P.O.S. (1993) Developing user interface design tools: An analysis of interface design practice. In Lovesey, E.J. (Ed.) Contemporary Ergonomics 1993, London: Taylor & Francis, 79 - 84.
  • Vermeeren, A.P.O.S. and Bekker, M.M. (1993) Selecting early user interface evaluation methods for use in practical design situations: a check-list. In Lovesey, E.J. (Ed.) Proceedings of the Ergonomics Society's Annual Conference 1993, London: Taylor & Francis, 103 - 109.
  • Bekker, M.M. (1993) Representational issues related to communication in design teams, In INTERCHI '93 Adjunct Proceedings, 151-152.
  • Bekker, M.M. and Vermeeren, A.P.O.S. (1992) Developing a design method: task analyses in user interface design, In Conference Companion CHI'92, Monterey, May 1995, 35.
  • Bekker, M.M. and Vermeeren, A.P.O.S. (1992) Human computer interface design in practice: variability, constraints and information sources. In Contemporary Ergonomics 1992, London: Taylor & Francis, 352-357.

 

Informally Refereed

  • Bekker, Tilde and Eggen, Berry, (2008) Designing exertion interfaces for children, Position paper for CHI 2008 workshop Exertion Interfaces, Florence, Italy.
  • Essen, Harm van, Bekker, Tilde and Eggen, Berry, (2008) A Framework for Designing Ambient Persuasion, Position paper for CHI 2008 workshop Exertion Interfaces, Florence, Italy
  • Bekker, M.M., Sluis-Thiescheffer, W (2007) Using Child Personas in Design, Position paper for CARS workshop, Preston, UK, 16 November 2007.
  • Wouter Sluis-Thiescheffer, Tilde Bekker, Berry Eggen, Huib De Ridder and Arnold Vermeeren, (2007) Design with an eye for development, Position paper for CARS workshop, Preston, UK, 16 November 2007.
  • Bekker, Tilde (2007) Structured Expert Evaluation Method (SEEM), R3UEMs: Review, report and Refine Usability Evaluation Methods, Proceedings of the 3rd COST294-MAUSE International Workshop, Domnique Scapin and Effie Law (Eds.), 5th March Athens, Greece. 55-57.
  • Ester Baauw and Mathilde M. Bekker (2005) A comparison of two analytical evaluation methods for children’s computer games, Position paper for workshop: Child computer interaction: Methodological Research, Interact 2005, Tenth International Conference on Human-Computer Interaction, 12-16 September 2005, Rome, Italy.
  • Barendregt, W., Bekker, M. M., (2005) Development and Evaluation of the Picture Cards Method. Position paper for workshop: Child computer interaction: Methodological Research, Interact 2005, Tenth International Conference on Human-Computer Interaction, 12-16 September 2005, Rome, Italy.
  • Bekker, M.M. and Vogten, L.L.M. (2000) Error resolution strategies during speech interaction, IPO Annual Progress Report.
  • Bekker, M.M. and Siepe, H. (2000) Selecting and tailoring early design techniques: a case study, IPO Annual Progress Report.
  • Bekker, M.M. and Vogten, L.L.M. (1999) Usability of voice-controlled product interfaces, IPO Annual Progress Report, 111-124.

PhD Thesis

  • Bekker, M.M. (1995) An analysis of user interface design practice: Towards support for team communication. Thesis submitted to Industrial Design Engineering, Delft Technical University (The Netherlands).