Kite flying
A collection of descriptions that should make clear how to perform
some basic moves, and a lot of tricks....
Credits
This page started out as a partly extraction from Dodd Gross's "DJ Sport Kites"
1994 catalog (with Dodd's permission !) together with a few postings in
rec.kites.
The list has grown a lot since then, because a lot of people have contributed,
most of them via rec.kites and e-mail.
Special thanks should go to
for their extensive contributions (order of above list irrelevant...).
Ambidexterity...
A lot of trick descriptions refer to a specific side (left/right) of the
wind window explicitly stating which hand to use to do what and which
direction the kite will go.
Of course, since we all want to be ambidextrous (love that word too...), most
descriptions can be mirrored in the center of the wind window.....
Use your imagination here ! In fact use your imagination anywhere, maybe
some new tricks will come up.....
Adding difficulty levels
Some people have shown interest in adding difficulty levels to the tricks.
Since I'm not an experienced flyer, AND it's nearly impossible to be objective
about this, It's probably best to have a lot of people decide.
Since a lot of people would like a list of some sort that gives an order in
which to learn the tricks, here's one for the basic moves. It's
not the only way to do it, it's a
way to do it. A list for the rest of the tricks would be very difficult
since people tend to find different things difficult...
- basic launch
- basic landing
- pull turn
- push turn
- combination turn
- stall
- spin stall
- snap stall
- leading edge launch
- fly away
- pancake
- belly launch
- cartwheel
- axel
- 180 flat spin
- wing tip stand
- ...
After you know how to do these consistently, you probably know what makes
tricks difficult for you, and you can pick the next ones yourself.
More tricks
Other nice documents to look at are the
STACK compulsory figures page
and the Animated stack kite figures.
Availability
There are french and
german
translations of this page.
Also I've made a zipped version of the complete
html file available on request. Note that this file is not completely
self contained. You' be missing the
and
pictures.
If you have additional information on a trick (clearer description,
know who invented it) or if you know a trick that is not in this page.
or if you have any other remarks or additional info ? mail
me
(pp@win.tue.nl).
Last modification : Friday June 22, 2001.
Alphabetical index
180 Flat spin
2 wheel drive
360
540 Flat spin
Allee
Angle slot
Archimedes screw
Axel
Axel take off
Backflip
Backslap
Backspin
Backstab
Barrel roll
Basic landing
Basic launch
Belly landing
Belly launch
Belly pop
Berkeley hop
Black hole
Broken yo-yo with half a twist
Can-can launch
Cartwheel
Cascade
Coin toss
Combination turn
Come to daddy
Continuous Axel
Corkscrew
Cuckoo clock
Dead stop
Dead stop turtle
Dead turtle
Edge fade
Executioner
Fade
Fade-In
Fade-Out
Fade up and over
Fading toe loop
Flapjack
Flash
Flashback
Flat spin
Flic-Flac
Flip over
Floating backturn
Fly away
Fountain
Fractured Axel
Fractured Backspin
French toast
Full stop
G-Whizz
Genie pop
Grapevine
Groundroll
Ground Zero
Guillotine launch
Half axel
Half Sister
Headspring
Helicopter
Horizontal slot
Inverted backflip
Jaws
Jump stall
Jump start
Kick start
Kickturn
Kill
Kite walk
Lateral Roll
Lazy Susan
Leading edge launch
Light wind flying
Lime Wedge
Limey Twist
Magic Carpet
Moebius
Mortal Coil
Multiple Axel
Ninja turtle
Nose-in float
Now you see it, now you don't
One handed up and over
Otis
Pancake
Poisoned Ivy
Pop Lateral
Popturtle
Pull turn
Push turn
Raise the titanic
Rebound
Rev 3D Launch
Rev Axel
Rev Back flip
Reverse 3 point spike
Reverse spike
Reverse turtle
Rev Flat spin
Rev Flic-Flac
Rising Cascade
Rising Flic-Flac
Rixel
Rogallo axel
Rotating backflip
Shark
Shark frenzy
Side slide
Skywalker
Slamming limey twist
Slap and tickle
Sleazy Lou
Sleeping beauty launch
Slot machines
Snap stall
Snap start
Spike
Spike landing
Spin axel
Spin double axel
Spin stab
Spin stall
Spiral staircase
Stairway to heaven
Stall
Strobe
Switch back
Tail catch
Tail throw
Tequila slammer
Tip drag
Tip stab
Toast rack
Toe loop
Tornado
Tumble turn
Turtle
Turtle release
Turtle spin
Twisted Sister
Up and over
Up the fountain
Vertical slot
Vertical stab
Water skier
Wing tip stand
Yo-yo
Functional index
Buggy tricks
2 wheel drive
Dual line basics
Combination turn
Pull turn
Push turn
Basic landing
Basic launch
Dual line tricks
Axel
Axel take off
Rogallo axel
Cascade
Continuous Axel
Multiple Axel
Cuckoo clock
Edge fade
Fading toe loop
Fountain
Rising Cascade
Up the fountain
Genie pop
Half axel
Kickturn
Mortal Coil
Mortal Coil
Rixel
Spin axel
Spin double axel
Switch back
Toe loop
Barrel roll
Rising Flic-Flac
Skywalker
Slap and tickle
Fade
Fade-In
Fractured Axel
Inverted backflip
Flic-Flac
Grapevine
Poisoned Ivy
French toast
Fade-Out
Pancake
Reverse turtle
Turtle release
Backflip
Popturtle
Turtle
Yo-yo
Allee
Backslap
Broken yo-yo with half a twist
Coin toss
Cartwheel
Flip over
Floating backturn
Otis
Ground Zero
Groundroll
Kite walk
Now you see it, now you don't
Rebound
Shark
Spike
Tip drag
Half Sister
Twisted Sister
Wing tip stand
Belly landing
Spike landing
Belly launch
Belly pop
Flapjack
Headspring
Jump start
Leading edge launch
Magic Carpet
Berkeley hop
Sleeping beauty launch
Snap start
Tornado
Lateral Roll
Limey Twist
Pop Lateral
Lime Wedge
Slamming limey twist
540 Flat spin
Backspin
Moebius
Corkscrew
Flash
Flashback
180 Flat spin
Flat spin
Fractured Backspin
G-Whizz
Angle slot
Horizontal slot
Slot machines
Vertical slot
Lazy Susan
Rotating backflip
Turtle spin
Shark frenzy
Sleazy Lou
Spin stab
Spiral staircase
Strobe
Tumble turn
Backstab
Black hole
Reverse 3 point spike
Reverse spike
Tequila slammer
Tip stab
Vertical stab
Dead stop
Full stop
Kill
Helicopter
Jump stall
Side slide
Snap stall
Spin stall
Stall
Kick start
Dead stop turtle
Dead turtle
Ninja turtle
Toast rack
Jaws
Raise the titanic
Water skier
Indoorflying
Tail catch
Come to daddy
Tail throw
360
Fly away
Nose-in float
Up and over
Fade up and over
Light wind flying
Can-can launch
Guillotine launch
Archimedes screw
Executioner
Quad line tricks
Rev Axel
Rev Back flip
Rev Flic-Flac
One handed up and over
Rev 3D Launch
Rev Flat spin
Stairway to heaven
Buggy tricks
2 wheel tricks
2 wheel drive
make sure you have a long and wide space, sail along with the
wind perpendicular to your buggy direction and bring the kite
down in a swoop. While the kite is coming down and pulling, steer
the buggy into the wind and position your body at approx 45 degrees
towards one side and front of the buggy, using your leg to make some
down force into the buggy frame. As soon as your wheel is up, due
to the pull force of the sail and your "unorthodox" position, start
controlling your "lift" by steering the buggy more into the wind if
the wheel is going down, or downwind if the buggy dangerously nears the
vertical position. Kite pull control will also help in keeping
you with just the right amount of lift. You don't need a gale force wind
nor high speed to achieve lift, it's a matter of weight and balance.
make sure you wear full armor...
Dual line basics
Flight
Combination turn
Combines the push turn and the pull turn. This type of turn is very abrupt
and angular. Pushing right and pulling left causes the kite to quickly turn
left (counterclockwise). Push left, pull right causes the kite to turn right
(clockwise). This move is the basis of many advances maneuvers.
Pull turn
The direction of the kite is determined by pulling one or the other
line. Pulling on the left line causes the kite to turn left
(counterclockwise). Pulling right causes the kite to turn right
(clockwise).
Push turn
Controls the direction of the kite by pushing one or the other line.
Push turns tend to be more crisp and angular. Push left and the kite
turns right (clockwise). Push right and the kite turns left
(counterclockwise).
Landings
Basic landing
The kite lands on both wing tips simultaneously. Fly the kite close to
the ground, left to right. When the kite starts to slow down (at the
edge of the wind window) pull slightly on the inner line or 'up' wing
to bring the kite around, parallel to the ground. Simultaneously walk
toward the kite. This will allow the kite to settle softly on it's
wingtips.
Launches
Basic launch
With the kite in front of you balanced on the wing tips, leaning
slightly backward, lines taut, simultaneously pull back with both hands,
underhand. The kite will rise into the air. Often a short step back will
aid in the launch.
Dual line tricks
Axels
Axel
The kite is made to 'float' around one rotation in a stall-type spin.
Cause the kite to hover in front of you for an instant by using a
snap stall
(rock the kite from side to side by pulling left then right, to get the
feel of it). Once the kite is stalled, push your right hand slightly
forward and immediately pull your right hand far back and extend your
left hand well to your front. This will cause the kite to flip. After
you have that part down, combine all of the parts together to for one
flowing motion.
Some kites need a gentle motion of the pulling hand, others need a
snappy pull...experiment !
Here's a video clip
of the axel performed by Dodd Gross. ("avi" format (2.2 Mb) you can
also get it
here (U.K.)
if that's closer to your habitat).
Another approach to learning the axel is to fly the kite to the edge
(say right edge) then initiate a slow push turn by pushing the lower
(right in this case) hand gently. As the nose passes 12 o'clock snap the
right hand back and extend your left hand forward. Once you've mastered
this, try the approach above...
What seems to be essential for learning a nice axel is the setup as
present in both ways described above. You need to have the wing you are
going to pop to be slightly back from the other wing. Look at it this
way: the more the wing you pull is towards you, the more you will pull
wing AND spine, and the kite will start moving forward as well as
rotate. That's not what you want. Having the pop-wing leaning too far
back results in something similar. A slight leaning back is just what
you need.
Axel take off/Rogallo axel
The kite takes off directly into an axel.
With the kite set on it's wing tips, give a short tug on one
hand followed by a firm tug on the other, much as in a standard axel.
The kite should jump up and perform an axel. This move can be done
straight into a landing by simply walking forward as soon as the wing
tips come parallel to the ground. The latter move (axel take off to
landing) is also called a "Miguel Rodrigez Coin Toss" since that is
what originally was called a Coin toss.
A slightly different axel take off is done if with the kite on it's
wing tips you pop both lines shortly to get the kite slightly off the
ground and after that perform the normal axel-push/axel-pop motions.
Cascade
A cascade is a series of axel-backs bringing the kite down through the
center of the window. An axel back is a pair of half axels,
one in each direction, which flow together into a single move. If
you start with an axel popped with your left hand, as the kite gets
part way through the rotation, pop your right hand to get the kite to
axel back in the other direction. It takes a bit of practice to get
the timing right, and the timing will vary between kites.
Continuous Axel/Multiple Axel
The kite is axeled in such a way that it will be set up and in place to
execute another axel right away. This is a combination of an axel and
a Pop Up move. The easiest way I found to do this one is to snap stall
at the edge of the Wind Window. Axel with the inside hand. Pop
(towards you) the outside hand right away. If you do it at the right
time, the pop will cause the wing to spin faster lining it up wings
parallel and in motion for another axel, just axel again. If you pull
to late, you will pull the nose towards you, kite on its back, voila,
another trick, the fade.
Cuckoo clock
The Cuckoo clock is a Fade followed by an Axel.
When the kite is half way through the axel start the Flic-Flac moves:
jerk both lines generating
an Inverted backflip (the kite lays on its back with the nose pointing
towards you). Now jerk both lines again generating a belly float and
again generating an inve..... Keep doing this until the kite lands.
Edge fade
Fly across the the edge of the window and pop the upper wing
gently. Allow slack into the lines and the kite will Axel
through 180 degrees, like a half axel (Kick Turn),
but also loose height in the process. You can complete to a
wing tip stand with the kite facing back into the window, or simply fly off.
This trick was originally called the "fade" in the UK until Jason Benedict
went and called the fade (the fractured axel) the fade. Confusing?
Fading toe loop
Start with an edge fade on the left side of the window. As the kite
falls and turns anti-clockwise, the right wing-tip should line up for
a tip stab. At this point, execute the
toe loop, kicking the kite back up
into the air with an axel.
Fountain/Up the fountain/Rising Cascade
This is a series of half axels like the cascade
but this one does not lose altitude like the cascade, but actually
stays stationary and/or rises up! This one is a combination of the 1/2
axel series (cascades) along with a "pop up" move. The easiest way to
learn this one is to practice the cascade a lot. You will soon learn
that in between 1/2 axels (cascades) you give the rotating wing a
slight "pop" with an arm motion that goes from neutral up and out, which
helps it along and actually pulls that wing up, similar to the pop up
move from a pancaked
position. You will find that timing and adjusting that according to
wind speed is very crucial. This "pop up" move is also similar to the
one used in the continuous axel.
Genie pop
From a ground pass (say left..right) as the kite passes the center push
with lower hand slightly, then pop an Axle with the lower hand, do it hard.
As this is done under power you may well need to pop the upper hand shortly
after to get the kite to flip around. A perfect execution gives a VERY flat
double axel and kite flies off in other direction.
This move looks best if you do it near the ground as the kite drifts
across the ground as it spins, but of course it can be done somewhat higher
up as well.
If you get it wrong you will get a Lazy Susan. (so your on a winner no
matter what)
Half axel/Kickturn
Flying the kite from right to left past center of the wind window, step
forward to temporarily kill most of the kites forward drive.
Immediately do a small push with the right hand (top wing) and a very
small pull with the left hand (bottom wing). Follow this with an
immediate axel type snap of the right hand. Vary the right hand snap.
Under snapping it will cause the kite to loose altitude in the turn.
Over snapping it will cause the kite to over hover, or even flip onto
it's back and do a rixel.
A nice half axel has the kite flying horizontally, then belly's down in
a 180 flat spin, and then snaps back into flight going in the opposite
direction without loosing altitude.
Mortal Coil
Start with the kite out at the left hand edge of the
window. Pop a right-handed Axel take off and then continue to pop a long
series of (right-handed) Multiple Axels so that the kite skates all the way
across the window, spinning flat as it goes. Finish with an Axel landing
on the right edge of the window. I guess it works the opposite way as well.
Mortal Coil
Start with the kite out at the left hand edge of the
window. Pop a right-handed Axel take off and then continue to pop a long
series of (right-handed) Multiple Axels so that the kite skates all the way
across the window, spinning flat as it goes. Finish with an Axel landing
on the right edge of the window. I guess it works the opposite way as well.
Rixel
Fly right to left to the edge of the wind window. As the kite is about
to stall, push with your right hand, and then snap it back. Use just
the top hand and a slightly exaggerated motion. The kite will roll onto
it's belly and continue over on it's back, and then pulling up on it's
lines will cause the kite to snap back into flight. This move can be
done to a landing as well. When the kite is rolling down, just as it
turns on it's back, pull up the lines to plant it on the ground. In a
good landing both wingtips get planted at the same time !. While the
kite is rolling over, the lines should be slack. Find out how far down
the kite drifts usually before you can pull it up to plant it on the
ground, and set your initial horizontal line accordingly. Deep sailed
kites have more difficulty doing this trick. The hand movements that
start this trick are similar to the movements of the half axel,
only the top hand pull is harder for the rixel.
Spin axel
Fly the kite to the edge of the window, about 30 feet above the ground
and do a down spin by pulling back the outside hand. As soon as the
tips become parallel with the ground, snap pull the inner line and
release the outer line. The kite will axel. Pull the kite out of it's
rotation after 1 turn. This is a very smooth axel, is a 2 part move and
is very effective in a 2 beat part of a song.
Spin double axel
This trick starts the same as the spin axel but you let the kite
rotate twice instead of once by keeping your
rotating wing hand (outside hand) extended forward, as you move in
towards the kite to keep it spinning. Pull the kite out of it's
rotation after 2 turns.
Switch back
In a shark you must keep most of the driving tension on the
upper wing. Dragging across the ground from right to left, you would
have more pressure on the right hand. As you pass the center of the
window and approach the left, throw both hands forward to flatten the
kite onto it's belly and then immediately pull on the left hand to lift
the left wing up. The kite should now be pointing back towards the
right of the window with the right leading edge touching the ground.
You can now continue with a shark back the other way.
The easiest way to picture the Switchback is to think of a kick turn
(the "half axel" move as Dodd calls it on FSIII) but executed on the
ground, starting and ending in a shark.
Toe loop
This is quite simply an axel that starts with a driving tip stab.
Starting with a side slide, say from left to right, you would keep
pressure on the right hand and a little more slack on the left. Increase
the pressure on the right until the kite starts turning right into the
ground. You should time it such that the right tip is about to stab the
ground and then slack and pop the left wing in an exaggerated axel move.
The right wing tip should drive into the ground and then kite should
spring back up into an axel.
Executed well, the kite will spring high into the air with a resounding
"thonk". If you're not so lucky, the kite might stay on the ground with
a dissapointing "crack".
The name for this move, like the axel, comes from ice skating. The toe
loop in ice skating is like the axel but starts with the skater driving
the serrated toe of one skate into the ice to get rotational momentum.
The similarities with the kite trick suggested the name was appropriate.
Combinations
Barrel roll
Start in a low ground pass. Pop the kite into a Half axel and then
pull early (before the nose is fully away from you) on the other hand
as if rising up to a Fade. Pulling on one hand causes the kite
to start rotating while it's coming up into the Fade. Ideally the Fade
should come in so that the back of the kite is mere inches of the
ground. The kite continues to rotate, as if turning around the spine
and eventually recovers to continue flying in the original direction.
If it happens quickly and smoothly it looks like an impossibly low trick
that has no business not crashing into the ground.
Rising Flic-Flac
Start in a dive, flatten
out and then pop into a Fade (actually, you can start into the Flic-Flac
any way you like, but a power dive/kill/fade is my favorite). Hold it for
a second and then do a single Flic-Flac back into a Fade. And repeat....
The clever part is killing the kite out fairly gently so that it doesn't
loose any height and then popping it hard into a Fade and letting it
rise slightly from the pressure (Elevator). The overall effect is the
syncopated beat of Flic-Flac with the held Fade and the kite rising all
the way up the window. That's why the power dive works so well to start
into it.
Skywalker
Fly right to left. At the edge of the window, pop the upper hand as if
starting a Kickturn/Half Axel, but add extra slack to let the nose of
the kite flare up so the back of the kite is presented towards you.
Pause a second....(for effect).....and then gently, but firmly pull on
the left hand to flip the nose of the kite down and then up through the
Fade position while also spinning 180 degrees around its spine. Like
a Flic-Flac but with a 180 twist. The kite starts nose up, back
towards you and ends up in the same position but a kite's width or two
off to the right. Then do the same with the opposite hand and repeat
ad infinitum. Start out at one side of the window and you can continue
this move most of the way across the window.
Slap and tickle
Do a yo-yo close to the ground, that leads to a wing tip stand.
While in the tip stand, pull the lines to spin the kite around
the tip that is touching the ground.
Fades
Fade/Fade-In/Inverted backflip/Fractured Axel
The fade starts with a half axel
leaving the kite stalled on it's belly. After that do the standard
Pop turtle movements to flip the kite on it's back, nose towards you.
Another way is to pancake the kite from a dive and pop both lines.
Yet another way is to snap stall the kite at the edge of the wind
window and then pull the outside wing towards you (not an axel pull,
just keep going). When the outside wing is pulled far enough the kite
will drop, but also starts to roll onto it's back, nose towards you.
Flic-Flac/Grapevine/Poisoned Ivy
This trick is also known as "Poisoned-Ivy or Grapevine". With the
kite in an inverted backflip position jerk both lines generating a
belly float and again generating an inverted backflip and again
gener.....
Another description and a way to start the move:
Start with a half axel. When the nose points directly away from you
pop both lines sharply but evenly and then let them go slack. your kite
is now in a fade (at least it should be). Once in the fade pop both lines
and slacken them out again putting you into a belly float. Repeat this
rythmicly until you run out of space or do something wrong.
French toast
Do a Belly landing.
(The nose of the kite points away from you.) Strongly pull both lines.
The kite will lift up backwards. Immediately release the lines
generating an Inverted Backflip/Fade. Now gently pull one of the lines
generating a 180 degrees spin. (The kite will have normal Backflip
position.) Pull both lines to recover from the backflip. Kites
known to do this trick are: Total -, Vented - and Eclipse.
If you do not succeed in getting into the Fade position, try this:
Step back smoothly so that the kite lifts from the ground. When the tip is
about 2 inches off that is the moment to flick the lines.
Pancake/Fade-Out
Flattening the kite with the nose away from you, on it's belly. Flying
the kite downward bring both arms behind you and before the nose-diving
kite reaches the ground, throw both hands forward (just like a reverse
turtle). The kite will then float on it's belly. This works best in
light winds. Some kites like fast arm-throws, others like slightly
slower ones....
Another way to try it (if the previous one doesn't work for you) is to
fly the kite downwards, first extend both your arms, then pull back
both arms hard and release abruptly to kill the kite.
Reverse turtle
Take the kite to the top of the window. Turn the nose toward the
ground. Throw both hands forward causing the plane of the sail to come
horizontal to the ground, walk forward to allow the kite to flip over
on it's back.
By slightly pulling one line the kite will start to rotate and after
180 degrees of rotation, the normal turtle position will be
reached. Perform a turtle release to get out of it.
Turtle release
Recovering from a Turtle. Walk forward with both
arms extended. The nose will tip even further back, but don't allow the
kite to flip over! Pull with both lines at the same time and the kite
should flip back toward you, coming out of the turtle. Or alternately,
let the kite float down on it's back and re-launch. Radical trick kites
such as the Stranger or Box of Tricks simply require a gentle tug at
any time to recover from a turtle.
Turtle/Backflip/Popturtle
Fly the kite up and pull back (way back !) both arms, then quickly
extend both arms to your front. This will cause the kite to flip on
it's back, nose pointing away from you.
Yo-yo
A "Yo-yo" is anything where you roll the kite towards (or away from)
you, so that the strings get wrapped around the kite. A pull then
unwinds the kite kinda like a yo-yo. The easiest way (that only works
with some kites) is to give a sharp tug to pull the kite forward and
then release with slack so that the kite continues to roll around the
lines. Also there's a "yo-yo take off" where you prepare the kite by
wrapping the lines around the tips, put it in a normal launch position
and then take off doing a yo-yo.
Another way of doing it goes like this:
Start at the top of the window and fly down toward the ground at a 7 o'clock
position. Try not to power the kite up too much. Give a quick and fairly
firm Axel-like slack/pop with the right hand. At the point when you pop,
you must introduce slack into the left line and then immediately afterwards
into the right line, too. Then walk forwards to give even more slack.
The "pop" pulls the right wing (actually on the left because the kite is
flying down) forward to causes the kite to start rotating around its
spine. The pop, if left to spin this way, would end up with its back
facing you and the nose still pointing more or less towards the ground.
However, the pop followed by the super slack in the lines causes the nose
to lift, wrapping the kite up around the lines. As the nose pops fully
up into "normal" flying position, the lines are wrapped under and behind
the kite and should now rest over the leading edge.
Yet another way to get the kite into a Yo-Yo wrap is to get it into a
Flic-Flac and then give an extra hard pop with both hands followed by
lots of slack. Less elegant but you can do this pointing in almost
any direction. With a little practice, you should be able to get it
straight into a wrap with just 1 or 2 "beats" which can be rolled all
into a single, swift motion so you can hardly tell there's a Flic-Flac
there at all.
Groundwork
Allee
Start with the kite on it's right tip... leaning back slightly, pull
lightly on your left line, as the left tip starts to lower to the
ground pull sharply on your right line, letting out your left line at
the same time. Step forward a couple of steps just as you pull the
right line. The desired result is a "reverse coin toss",
the kite should "hop" from it's right tip, go into a clockwise flat
spin, then land back on the right tip.
Backslap
From a wing tip stand, lay the top hand back a little. Then just push
both hands forward, the kite will lay back on the lines (leading edge
laying parallel to the ground, but the tip still in the ground). Then you
just pull back in to the tip stand. The laying back of the top hand in
the tip stand makes for a very powered up kite. This is quite important
as it keep the tip in the ground and puts the nose in the right position
to be able to pull it back.
There are many ways that put you in a position to get into this. One of
them is getting the coin toss wrong...
Broken yo-yo with half a twist
If you ever nose plant your kite try this:
Let someone setup the kite by wrapping it up from this position, leaving it
wrapped, standing on its tips facing away, with the lines coming out from
under the kite, and try to get out of it.
Here's what to do: drop the kite down so it is in the
belly landing position, as it gets to this point give a sharp flick on
one line (timing is important for this bit, you have to flick at just
the point it reaches the belly down position). Take a step back and the
wind should do the rest. In low winds you will need to do more work and
in heavy winds you will need to be very fast with your reactions.
Coin toss
A coin toss starts with the kite in a Wing tip stand.
Next perform an axel-pop on the wing that's in the air by gently
pushing it back a small way and then popping it towards you. Now extend
your arms forward to give slack in the lines and allow the kite to
rotate. After the kite has rotated, try and land on the opposite wing
tip by walking forward.
This move can be done from standing on one wing tip but can be
performed out of a side slide as well. Take care the slide is a little
downward. When the kite touches the ground with it's wingtip,
immediately do the axel pop on the wing still in the air.
Take a look at the axel take off
description as well because the description of the "Miguel Rodrigez
coin toss" is there.
Flip over/Cartwheel
The kite is flipped over from a side or nose down position on the
ground. From a nose down or side position, tug on the wing that is
pointed up in the air. This will rock the kite to the opposite side.
Let the wing that is up fall back a little by extending that arm. Now
sharply tug that side and release with the other. The kite should flip
over onto it's wing tips. Always try to flip toward the center of the
window. Be careful, you may break a leading edge rod learning this
essential move. The move is very useful getting out of crashes during
competition (or avoiding walking down field any time!).
Floating backturn/Otis
Put the kite on its back, nose towards you and lines over the leading
edge. Pull gently on the lines and rock the kite forward onto its nose
but not far enough to stand up. Then release the lines quickly, the
kite falls back and floats up and away, still on its back (but leaning
*slightly* backward so the nose is high) and nose towards you. Walk
quickly backward to keep the kite flat. It will keep going up as well.
When it is far enough up, snap the lines and the kite is back into
flight, heading down (gulp !). A quick 180 degree spin and away you
go! Tip: start the launch at the center of the window, wind
velocity plus 10 mph bring the kite up perpendicular to the
ground...nose down and tips parallel to the ground push both hands
evenly and firmly to initiate the momentum necessary to rock the kite
back, let the wind do the work....leave a little slack in the lines.
Once the kite is 5-10 feet off the ground, tug on either line. Don't
use a wind tamer; opt for heavier lines
Ground Zero
Starting with the kite on it's belly with the nose away from you,
pop both lines hard and then release. This takes the kite into the
first stage of the Ground Zero which is a French Toast - the kite
jumps up and the nose swings up into a Fade position. Immediately
pop both lines again, as if starting a Flic-Flac, to get the nose
to swing back down so that the kite is once again on its belly with
the nose away, but this time a few inches above the ground. The final
stage, the "Zero", is a 360 degree Flat Spin. From this you can
pop back into a Fade/Flic-Flac, Flic-Flac to land, recover, or whatever
takes your fancy. The combination should be done very quickly without
any pauses between the elements.
You can also do the Ground Zero from a Headspring launch rather than
flat into a French Toast.
Groundroll
Start with a ground pass from the right side, lower the kite into a tip
drag and ease the
nose down. Relax your hands and let the kite roll over from the left
edge to the right edge and immediately launch the kite from this edge.
Continue pulling your left line to complete the kite's rotation and
finish off with the kite flying to the left.
Kite walk
With the kite in a left wing tip stand,
pull gently on the right (up) wing and release the left. The kite
should be on the ground with the right wing toward you. Now pull on the
left wing and release the right. Now you're walking !
Now you see it, now you don't
Give a sharp flick (not pull) on both lines, push both hands forward.
The kite should be nose toward you belly up. Hold for a second and give
an other sharp flick, push both hands forward. The kite should be back
on the ground. You can do this as many times as you like.
In fact this is a French toast launch/landing done very fast and
repeatedly. The kite jumps up in to the air, pauses, then promptly
disappears again onto the ground.
When you get bored, let the kite rise a bit in the belly up position,
flick again, but this time stunt one hand as you push out and 540 flat spin
out of it.
Rebound
Fly a ground pass right to left. Perform a full stop such that the
kite has rolled back into a turtle just above the ground. Now pull
back with both hands firmly with emphasis on the right hand. The
kite should slam both wingtips onto the ground simultaneously and
immediately take off now pointing towards the right edge of the
window.
Beware ! The failure mode for this fast maneuvre can be expensive.
Shark
Fly across the window in a low pass and lower the kite down until you
have contact with the leading edge on the ground. You should have
almost all of the leading edge touching the ground, but keep the nose
slightly off the ground to avoid it "snagging". Keep most of the
pressure on the upper line and fly the kite across the window with the
leading edge in constant contact with the ground
An excellent combination move is to start with a very low 540 flat spin
at the edge of the window and come directly out into a Leading Edge Drag.
Spike
The kite is forced into a wing tip stand.
Fly right to left, very close to the ground. Pull right, push left,
then push left even further. This movement is done in a blink of an
eye. The first combination turn serves to stall
the kite. The second push drives the tip into the ground. This move
works best with higher aspect ratio kites and in higher winds.
Tip drag
Basically a ground pass with one wingtip in contact with the
ground. Slightly more tension should be maintained on the
upper line throughout the move. try to maintain even kite
speed across the window by walking backwards when at the
edges and forwards when at the center.
Kites with relatively long bridles can be more easily
balanced and, naturally, rough and/or abrasive surfaces are
less favorable. It does, however, look fabulous across
water.
Twisted Sister/Half Sister
Even with a trick line, most kites will get a wing wrap every now and
then. The Twisted Sister starts with such a wing wrap but turns a
potentially difficult situation into a cool trick. When you've got
the hang of it, it becomes fun to intentionally get into a wing wrap
just to recover it. Start with a line wrapped under the trailing
edge and running around the tip and back over the leading edge. You
also need to have the kite balancing on the opposite tip, leaving the
wrapped tip in the air. Push the wrapped tip forward, flattening the
kite out almost onto its belly (nose away from you). As the kite
almost touches the ground, pop the wrapped tip HARD, and immediately
drop your hands (crouch down, even). The kite 540 Flat Spins and in
the process (if you dropped the lines down low enough), unwraps the
tip wrap. Very flat and very fast Flat Spins are possible. You can
also let the kite lie down flat on the ground (belly down, nose away)
before popping the Twisted Sister, but it occasionally leads to
ground snags. If you don't get the pop just right, you can still get
a 180 Flat spin. This is called the "Half Sister" for obvious
reasons. This trick has some resemblance with the G-Whizz.
Wing tip stand
With the kite on the ground, just to the left of the center of the wind
window and the right wing about one foot closer to you than the left
wing, pull slightly on the right line. When the left wing lifts, stop
pulling on the right line and use the left line to balance the kite on
the right wing tip.
Landings
Belly landing
A pancake
done just above the ground, followed by a landing is called a belly
landing. Of course any landing which puts the kite on it's belly is a
belly landing...but if the nose is pointing away from you, you can
recover from it.
Spike landing
Both wing tips hit the ground at the same time, usually performed
downwind in the center of the power zone. Point the nose straight down,
in a "power dive" towards the ground. Just in time to clear the ground,
initiate an exaggerated snap stall.
In a higher wind you must move forward to induce the landing.
Launches
Belly launch
The kite is launched from a "pancaked" position.
The kite is in front of you on it's belly with the nose pointing away.
Offset your hands, pulling back more on the downwind hand. Now step/run
backwards without changing the position of your hands. As the kite
picks up and starts to turn around pull your hands together and the
kite will take off. Best accomplished in lighter winds.
Belly pop
Fly the kite to the left side of the wind window and do a Belly landing.
The kite is now on it's belly, nose pointing away from you, on the
very edge of the window. Pull very gently on the left line to position
the kite with it's nose pointing slightly inward. Now flick the
right line which will cause wind to enter the right wing and in turn
causes the kite to actually lift and "pop" back into the wind window.
Done indoors, or in light wind it can be turned into a 360. Just take
a step towards the kite right after the flick.
Flapjack
Launch and turtle kill the kite. Pop one hand to get the kite rotating on
it's back, drop the kite back down to land on wing-tips. This move is a
Lazy Susan performed straight out of a launch position back into launch
position.
Headspring
This is the all-time impressive launch. Start with the kite balancing
on its nose (something that may require a little practice in itself)
Start with a hard pull on both lines to flatten the
kite down into a belly down position, then immediately release
and execute a French Toast to launch the kite. The overall
sequence of moves is hard-pull, release, quick-pull, release.
With practice, the move can be done very fluently and the kite
appears to simply bounce off its nose into flight.
Jump start
Do a Belly landing.
(The nose of the kite points away from you.) Yank both lines really
hard with a slight emphasis on one. The kite should shoot up in the
air and perform a 180 degree rotation, The kite is still belly down,
but with the nose facing you. Either yank the lines to resume normal
flight upwards or throw your arms forward to roll the kite into a
yo-yo.
Leading edge launch
The kite is launched from it's side. Fly the kite near the edge of the
window, close to the ground, left to right. Pull right and gently crash
to the ground. The kite should now be on it's right side. (be careful
the kite does not tip over). Pull left (the 'up') wing slowly until it
begins to fall toward you. Tug the left line and almost at the same
time with the right. The kite should lift off on it's side. Stepping
backward during this maneuver also helps.
Magic Carpet
A spectaculair but difficult way to launch your kite when you've made a
Belly landing. The kite will hover upwards and fly away.
Give both lines a short tug. The kite will pop up a few
feet and hover horizontally on its belly until the wind catches it,
after which it will flip into flight position, heading straight down (gulp!).
To prefend the kite from crashing, move one hand a little further back
than the other (after the pop) so the kite will turn.
This is a light wind trick.
Sleeping beauty launch/Berkeley hop
This move looks very impressive, when done correctly, the kite will
spin around and almost fall flat on it's belly nose toward you (this is
the failure mode if it does not work). And just at the last second turn
up and take off. It works best in a good wind and with a flat sailed
kite. Deeper billowed kites are better Cartwheeled.
Lay the kite flat on its back, about 30 feet in from the right edge of
the wind window, with the nose pointing into the wind. (like a
fade...) Next, Pull on the left line causing the kite to rotate the
left tip into the wind. (The kite should stay flat on the ground) As
the kite rotates around the wind will go under the left leading edge
and flip the kite over onto its face. (bridle side down) The trick is
to pull on the right line as the left tip is passing through 12 o'clock
high. It is important that the wind be the force that raised the left
leading edge off the ground and not the fact that you are pulling on
the left line. When done properly the wind will catch under the face
of the kite before it gets to the ground and lift it into the sky.
Snap start
With the kite in the normal launch position (on its back nose away) stand
so lines are straight and lie over the bottom spreaders. With a really
sharp hard jerk on both lines together the kite will jump up and hover a
couple of feet off the ground, nose up ready to fly. It sort of bounces up
into the air.
The name comes from the failure mode which involves replacing the broken
bottom spreader(s).
Tornado
Lay the kite flat on its back, with the nose pointing into the wind.
Next, Pull hard on one line causing the kite to rotate. Try to keep the
kite as flat as possible. You can get the kite to do one or more
complete rotations on its back. Just keep popping away with the same
hand as it comes round. With some kites, this action will actually
cause the kite to rise off the ground while doing Backspins.
Rolls
Lateral Roll
Start in a fade, push one hand, pop the other, kite rolls
(more or less) around the spine.
Limey Twist
A sequence of one or more Lateral rolls while flying down. Fly the
kite up and throw hands forward at 75 % to kill the kite onto it's
back. Now give a fast sharp tug on both lines, followed by a little
slack, to recover the kite up and pull the nose towards you and down
until pointing towards the ground. The back of the kite should be
facing you with the lines running down and coming under the leading
edge.
At the point when the nose drops down and makes contact with the lines
across the leading edge, give a firm and fairly steady pull on one
line. The force of the nose traveling down when contacting a now tight
line on which pressure is being applied, causes the free wing to continue
to travel away from you, inducing the kite to twist laterally and roll
around the spine. The kite should continue to fly downwards during
the twist and further rolls can be introduced by coaxing the lines
alternately in sync with the kites rotation.
Pop Lateral
Fly down, kill the kite out, pop into a fade with both hands
then continue to pull on one and slack the other. Kite goes straight up
into a fade and then rotates around the spine.
Slamming limey twist/Lime Wedge
This is a Limey twist performed close to the ground so that the nose
of the kite makes contact with the ground while twisting. The kite
continues to roll around the spine while in contact with the ground,
until it has spun around to land on it's tips.
Spins
540 Flat spin
The 540 flat spin starts off with a vertical dive.
Bring your arms behind you to prepare for a dead stop.
Stop the kite by throwing both arms forward. This should flatten out
the kite with the nose pointing away from you (Pancake position) .
Some kites like a very fast kill (Stranger, Box of Tricks) other
prefer a slightly slower kill (Phantom Elite, MEFM). The trick is to
kill the kite slightly unevenly. If you're going to "pop" it with your
right hand, then let your left hand lead slightly when throwing your
arms forward. This will kill the kite with the nose pointing slightly
to the left. After that a firm "pop" with the right hand immediately
followed by lots of slack on both hands should initiate a flat spin. As
long as you want the kite to spin you have to leave a lot of slack in
your lines. Allow the kite to rotate one and a half times (540
degrees...). The last 1/4 turn is the tricky part. The kite can catch
the wind and not want to turn up. You can help it along by a short
gentle tug of the left hand. This extra tug takes a lot of practice to
get right, but eventually will allow you to give it an extra revolution
or two (and even reverse direction).
The next description was taken from 2 postings from rec.kites and must be
the clearest one possible...
In case anyone's not sure, the 540 Flat Spin goes like this
- The kite starts flying directly downwards towards the ground.
- At some point before the kite hits the ground (and the lower you go
the more impressive it is, but also more risky), you throw both arms
forwards so that the kite flattens out, with the nose pointing away
from you and the front of the kite now facing the ground.
- A gentle tug (I tend to use the word "pop") on one line should start
the kite rotating flat as if it was impaled on an imaginary pole
sticking up from the ground.
- After 540 degrees (1 and 1/2 rotations), the kite should
still be flat facing the ground (or nearly flat) but with the nose
now pointing towards you.
- A gentle pull on both line makes the kite sit up and fly off upwards.
As simple as that? Well actually, no. There are a few subtle things
that you have to get right to perform the 540 Flat Spin and unless you
know what you're looking for, they can be difficult to get right.
The Fast Kill
The first thing is that you have to kill the kite effectively. The
"kill" is that step when you throw your hands forwards to flatten
the kite out. As the kite is diving down, pull your hands right back
behind your back and then thrown them forwards fast. If you need to,
take a step forward (considering the speed you have to do this, it's more
of a "lunge") to get a fast a positive kill.
Practice killing the kite out like this, holding it for a second and
then recovering from this position. To do this, either walk forwards and
let the kite drop the the ground, or to recover in flight, take up the
slack on the lines, pulling more on one line than the other, to get a
half-twist-come-turn back out of the killed position.
Not all kites like to be killed fast (some prefer a more gentle approach)
so you may need to experiment until you find what works. These kites
*will* do a Flat Spin, but generally they need a little more accuracy
from the part of the flier. Dedicated trick kites tend to kill and spin
faster with more tolerance for user error.
The Uneven Kill
The second, and by far the most important point, is that the kill should
be uneven. By this, I mean that one hand should be thrown forwards
before, and going further, than the other one. If your strongest hand
is your right hand, you'll use this to execute the "pop". In this case,
it should be the *left* hand that you throw forwards first.
The reason is this: when you pop with the right hand, that wing should
be slightly nearer to you than the other. When this is the case, the kite
is already a little way into the rotation and will continue into the Flat
Spin much easier. To get the right wing nearer, you push the left wing out
further and faster. Just to confuse matters, the kite is upside down and
the right wing is actually on the left as you look at it...
Waay-haaaay! It's Crap ASCII-Art time!
Looking down from above in a bird's eye view, the kite flier on the left
has killed the kite evenly. The flier on the right has thrown his left
arm further forward which has made the kite rotate a little in an
anti-clockwise direction. The kite is now set up for the pop.
Nose ---> * *
| \
T/Edge --> ___|___ \ _/
\ / _/ /
\ / _/ / ( weird looking kite, eh? )
Lines ---> X \ /
(crossed) / \ X
/ \ / \
m \
Hands ---> m m | \
Arms ---> | | \ m
Body ---> \O/ O_/
The "Pop"
You've killed the kite and there's only one place to go: The "Pop".
Consult the Crap ASCII Art diagram above (the stick flier on the right)
and check your position. Don't worry if your hands don't look like
the little "m" characters, though. The important thing is that you've
thrown you hands forward such that your left arm is fully extended and
your right hand is down by your waist, or perhaps a little further
forwards.
Now give a small but firm tug with your right hand and *immediately*
let lots of slack into both lines. Another step forwards at this point
is often a good idea to achieve this.
Watch the kite. If the pop makes the kite "jump up" into the air
instead of rotating then you either pulled too hard or the kite wasn't
set up properly - perhaps you killed the kite too evenly? If the
kite starts to turn but then tensions the lines and stops, then you
need more slack in the lines. Try taking that step forwards.
If everything goes according to plan, the kite will rotate one and a
half times and then recover. Most trick kites will usually recover
themselves as they complete the final part of the rotation - the wind
catches them and off they go. Try and gauge the slack in the line so
that you can re-tension at exactly this point to get a clean and
controlled exit from the trick. Some kites might need a little tension
as the final rotation completes to help them recover.
Where in the Window?
The center of the window is most impressive, especially in a ballistic
wind. Imagine the kite screaming down towards the ground in a mad
suicidal dash, only to stop at the very last minute, perform a clean
540 inches of the ground and then scream back off into the wind.
The center of the window is most dangerous, especially in a ballistic
wind. Imagine the kite screaming down towards the ground in a mad
suicidal dash, only to stop at the very last minute with a loud crunch
as the frame splinters, tearing through the sail and embedding the spine
firmly in the ground.
The moral: practice in lighter winds, off to one side of the center of
the window. If you go too far out, you can find the kite sliding sideways
as it spins. This is the basis of an advanced Flat Spin trick - the Flash,
but for beginners it can be a little off-putting. The left(ish) side of
the window is slightly easier for right-handed poppers and vice-versa.
The "Eezy Peezy" 540 Flat Spin Technique
Still haven't got it?
OK, let's try something different.
Instead of flying directly down to the ground, try flying out from the
top center of the window, down towards the bottom left hand corner of the
window. You should aim to reach the point where the kite slows down
and almost stops by itself (ideally without hitting the ground). The
nose of the kite should be pointing towards 7 or 8 o'clock on an
imaginary clock.
Now execute the same 540 Flat Spin maneuver as described above *but*
doing everything a bit slower because the wind should be holding
the kite almost stationary - "parked" at the edge of the window. A nice
gentle kill (push that left hand forward!) followed by a smooth right
hand pop should be enough to start the kite spinning smoothly around.
Remember that it needs slack in the lines once it's started to get all
the way around.
If you prefer to "pop" your left hand, then fly out to the right side of
the window, push your right hand forward and then "pop" with your left.
You'll probably notice that the kite slides back in towards the center
of the window while it's spinning and it probably won't spin totally
flat to the ground. In fact, the trick you've just done is a 540 Flat
Spin variation that has a name of its own: The Flashback. Because it
happens more slowly out at the edge of the window, it's a little easier
to learn than the straight 540 Flat Spin.
When you've mastered the Flashback you can try coming in a little from
the edge of the window, speeding up the dive, and heading more downwards
than out. Eventually you should be doing straight 540 Flat Spins without
thinking about it.
The footwork
The idea behind the footwork
is to get your whole body into the right position to make doing the 540
real easy.
Let's say that you're going to pop the 540 with your right hand. This is
how I would do it.
As you bring the kite down towards the ground, power up the kite
by pulling your hands behind your back. Time this so that you are just at
the end of the back stroke when the kite is ready to be thrown out. At
this point your weight should be on your back foot (left foot).
So there you are arms down behind your back,
weight on your back foot (left foot) and the kite about 6' off the ground.
Now, all in one movement transfer your weight through your right foot
and onto your left in one step, making your left your front foot. Also
throw both hands forwards while doing this. This sudden movement
forwards will transfer all the forwards speed that you built up by
pulling back into an away from you direction. (If you make a note of how
far back your hands are at the start of this and then check where they
are at the end, you'll see that you've managed to move forwards by at
least 6' (just like that...)
You should stunt (hold back) one hand as you throw them forwards, in this
case it would be your right hand. Let it come to just in front of
your waist, 6" max. As the kite hits the end of the line give a
small flick of the right wrist, like cracking a whip.
Why?
Because having your left foot forwards will turn your whole body around
to the right, making your left shoulder relatively further forward than
your right. Try this simple test, put your left foot forwards and try to
look to your left. You should need to look over your shoulder to see,
now look right.
As you get the 540 down, you'll find that you need less movement to
perform it. At this point you can get away with just transferring your
weight from your back foot (left) to your front (right) without the step.
Backspin/Moebius
Fly up to somewhere approaching the top of the window and start a
downward turn by pulling the left hand. As the kite turns left and the
nose passes the 9 o'clock position, pop the right wing with a gentle
axel-like motion. This causes the right wing to be pulled towards you
and the nose of the kite to lift up so that it is spinning flat on its
back in an anti-clockwise direction (looking from above).
If you think how a normal Axel forces the nose down into a flattened
spin, this inverted Axel, the Backspin, forces the nose up into an
inverted spin.
As the nose of the kite approaches the point directly away from you (the
kite is still on it's back, but now has the trailing edge towards you),
pull gently on the left line to spin the kite around on its back another
time. Pop again at the same point to force another rotation, and so
one.
Done correctly, the move should be very smooth.
Corkscrew
The Corkscrew describes a series of Backspins, or
Multiple Axels ,
starting at the top of the window and spiraling down.
In all but the lightest wind, you will need to walk forwards to
keep enough pressure off the kite to ensure you can maintain
a series of Axels or Backspins.
Flash
Fly the kite out to the right edge of the window and turn down towards
the ground. At the same time, throw both arms forward to kill the kite
and pop a 540 Flat Spin with the right hand. The sideways momentum of
turning the kite inwards while doing the Flat Spin causes the kite to
slide across the window back into the wind.
Flashback
The flash starts out the same as a 540 flat spin,
except that the initial dive is not vertical, but down and out
towards the left side of the window at about 45 degrees.
Pancake the kite when the kite is at about a foot off the ground. The kite
should remain "tilted" 45 degrees. Now popping the right hand will
initiate a rotation of the kite AND a movement towards the center of
the wind window. Pull the kite out of it's rotation after 1 1/2
turn.
Instead of popping the kite you can also pop while pancaking by
stopping your popping arm earlier than the other one and extending
the other one. It might be easier to keep the kite rotating when
walking forward keeping the rotating wing hand extended.
Flat spin/180 Flat spin
A basic flat spin is similar to a 540 flat spin,
but only completing half a revolution (180 degrees). This is easier
to achieve as the kite requires less precision in the setup. The kite
should be "popped" back after half a turn, much as it would coming out
of an axel.
This move looks very effective if it completes to a landing, by taking
a few steps forward as the wing tips become parallel to the ground.
Fractured Backspin
The Fractured Backspin starts like the Backspin with a left
turn at the top of the window followed by a gentle right-handed
pop to initiate the spin. Instead of popping gently with the
left hand, pop hard with the left and then immediately with the
right. Instead of spinning once more on it's back the kite
kill flip over onto it's front with the first (left) pop (belly
down, nose still away from you) and then flip under itself (like the
Fade, aka Fractured Axel) with the second (right pop) so that the
kite is on it's back with the nose towards you.
Constant tension on one line at this point will spin the kite
around back into normal flight.
G-Whizz
Start with a wing tip stand. For example you pull your left wing up
and the nose starts rotating in a clockwise direction. Let the nose go
right until the leading edge is almost about to touch the ground and
then push your left hand forward to pancake the kite, nose away from
you. Before the belly of the kite hits the ground, pop with your right
hand to initiate the 540 flat spin. The kite spins in an
anti-clockwise direction (looking from above).
This trick can be started from a coin toss as well, to get the kite
into a pancaked position. The Twisted Sister is a similar trick.
Horizontal slot/Vertical slot/Angle slot/Slot machines
Very versatile trick, easy to do, (after learning) and can be done in
different parts of the window with different effects.
Horizontal Slot - Fly across the window, execute a half axel
move with your inside hand (up wing) As soon as the belly flattens out
(that is before the half axel move is completed!), pull your inside hand
again sharply and push forward the outside hand causing the kite to
spin a 540 flat spin.
Do this at the edge close to the
ground, the kite 540s back into the window for a landing.
Vertical Slot - fly nose down (with power) on the edge of the window and
slightly point the nose to the outside. Execute half axel movement with
the inside hand and pull again when belly of kite flattens out. The
kite will 540 flat spin.
Angle slot - Fly the kite nose down at a
45 degree angle. Execute a half axel with the up/inside hand and as soon
as the kite belly is flat, pop that same hand again causing kite to
float around in a 540 flat spin. This is the same as the vertical slot
but can be done anywhere quickly.
Lazy Susan/Rotating backflip/Turtle spin
Flip the kite into a turtle
and do a very gentle pull on one of the lines to generate a rotation.
This will start a rotation while the kite is on it's back. Pull the
kite out of the turtle position after one rotation. You should take
care that while rotating the kite doesn't pick up the lines with it's
wing tips. The way to do it is to immediately release both lines after
the gentle pull which enables the lines to lay in the cheeks of the
kite. Of course you can keep rotating the kite by pulling the correct
line after each half rotation. Kites that float easily will love this
trick.
There's a video clip from this one too (from
Dodd Gross's Flight School IV)..
Also see Sleazy Lou and Flapjack.
Shark frenzy
Starting in a shark from right to left, push both hands
forwards to flatten the kite out (as per the switchback), but before
the kite flattens out totally, pop with the right hand to execute a
540 flat spin off the ground. Looking down from above, the kite
Flat Spins anti-clockwise. Pop again to get Leading Edge 900's, 1260's
etc., etc.
A totally, totally excellent combination move is to start with a very
low 540 flat spin at one edge of the window, come directly out into
a shark, drag all the way across the window, switchback,
shark all the way back to where you started and then
pop a leading edge 540 flat spin back into flight.
Sleazy Lou
Fly out to the edge of the window, turn up and then turtle
kill the kite, pop the inside hand to get the kite spinning
on it's back (Lazy Susan) while sliding back into the window.
Spin stab
Fly the kite right to the edge of the window such that it hovers
close to the ground. Pull back hard and fast with the inside hand
to whip the kite through 270 degrees (nose points down) then push
this hand back to the neutral point progressively. Step forward
to drop the kite lightly into a wing tip stand, pointing towards
the edge of the window, as it continues to rotate.
This works better with kites that turn and accelerate quickly.
Spiral staircase
Like the Fountain (Rising Cascade) and the Toast Rack
(Rising Flic-Flac) before it,
I wanted to get the Corkscrew going upwards.
The result is the Spiral Staircase. Fly down into a 540 Flat Spin
near the ground and as the kite completes, briefly take up the
slack in the lines and fly the kite up ever so slightly. The
movement should be quick enough to get a little lift in the kite,
but not so aggressive that the rotation stops. Hopefully, the
kite should continue to spin around so that you can pop another
Flat Spin or
Axel to continue the cycle.
It's tough to perfect the technique to get a smooth spiral
upwards, at first it's more of a "Spin, Jerk Up, Spin,
Jerk Up, Spin" kind of motion.
Strobe
The strobe starts out the same as the Flash or a Flashback, and
you continue to "pop" the kite to make it perform multiple
Flat spins as it slides back into the window.
Tumble turn
Fly the kite down and out towards the wind's edge at an angle of
30 degrees. Accelerate the kite by pulling back hard on both lines
simultaneously and then throw both hands far forward as the kite
gets near to the ground. This move should roll the kite back by more
than 90 degrees so that the back of the kite shows to the flyer and
the kite is still tilted at an angle. Perform an Axel pop with the
outside hand, ensuring that there is plenty of slack in the lines
after the pop. Let the kite flip around to face you and then nod
forward, face down and again showing the back of the kite slightly
but still at an angle. Pull smoothly with both lines to recover and
send the kite back up the way it came.
The whole manouvre should take place within the kite's wingspan and
just above the ground for maximum effect.
Kites proven to perform this move: Box of Tricks, Xntrik, Phantom
Elite UL.
Stabs
Backstab
Fly the kite right to left at approximately one wingspan above
the ground. Push with both lines to stop the kite, giving
emphasis to the right hand. Do not stop the kite so hard that
it rolls back on the lines. Axel with the right hand. The right
wingtip should hit the ground with the nose pointing away from
the flyer. Hold the kite in this position with
even, light tension. Snap the kite back into a regular wing tip stand
position with an even pull on both lines.
An alternative entry into the move is to side slide the kite but
allow the kite to rotate as it slides then pop the axel as it
points its nose towards the edge of the wind.
Black hole
The mother of all tip stabs
is the "Black Hole". The black hole is initiated by doing a snap spin
right on a downward path so the kites nose is pointing left. This
should be done at about 10 feet above the ground. Before pushing out
your right hand to complete the 90 degree turn, pull aggressively with
your left hand to pull the kite out and and start the downward drop.
Immediately following the pull, push out your right hand. It is
important that you do not permit the top line to become tensioned
during the drop. Walk forward during the move. Another way to do it is
to initiate the right turn by a push of the left hand and after the
rotation of 90 degrees pull the left hand and simultaneously push out
the right hand. This trick seems to cause wear and tear on your kite.
Be warned ! Not all kites like this trick, the Cal Wasp, Buena Vista
XTC, and Skyburner Pro Dancer are examples of kites that do these
stunts well.
Reverse spike/Reverse 3 point spike
Fly the kite, nose down near the side but with power. About 8-10 feet
above the ground pull hard with the inside hand while pushing slightly
the outside hand. This causes the kite to 1/4 spin almost a half axel
towards the center of the window, forcing the inside tip to spike into
the ground.
A variation is the reverse 3 point spike which is the same as above but
after your execution and right before the kite hits the ground, use a
"pop up" move with the outside hand pulling the left wing to the
outside causing the kite to land aggressively on both tips.
Tequila slammer
Dive the kite fast to the ground and then (dependent on wind speed)
about 2 kite heights above the ground, push one wing back and
immediately pop a hard axel type move with the same hand. Throwing
loads of slack into both lines after the pop. The kite rolls back
around the lines into a yo-yo like position which you leave for a split
second (not too long, because the ground is approaching fast) before
pulling on both lines to unwrap the kite and slam both tips hard into
the ground. Everything in that last bit happens in a split second
flash and with a resounding <> the kite suddenly appears on the
ground on its tips. Very dramatic when it works, but it does need some
fairly accurate timing.
Tip stab/Vertical stab
Flying a very close ground pass, the move is initiated somewhere before
or after the center of the window while the kite still has power and
pressure in the sail area. On most kites, the first action is to start
an up turn by pulling the "up wing", while at the same time, dumping
some air from the "up" wing. The second part actually pulls the "bottom
wing" toward you, by pulling the "bottom wing" thus spilling air from
that wing and forcing that wing towards you. To speed up this action,
the final move is a push with the "up wing" hand again. This is the
basic 3 step move for a stab, which is basically a variation of a
snap stall. This is done very quickly! This sequence of hand movements
does vary from kite to kite ie. high aspect, low aspect etc., but try this
much first, and you will be on your way. I suggest trying on this on
your own kite, first slow, and above the ground until you see the exact
combination that you and your kites needs to achieve this, then bring
it down close to the ground and STAB! It is easier to do the
black hole as mentioned below, but I suggest to learn it, start at the top 5
degrees to the right of the center of the window and end up 5 degrees
to the left center, executing it the exact way I described above, but
the first initial pull will be harder to pull the wing around further.
Another way to do it is by simply driving hard at the ground in a dive
and then (dependent on wind speed) about 2 kite heights above the
ground, push one wing back and immediately pop a hard axel type move
with the same hand.
Stalls
Dead stop/Full stop/Kill
Nothing more than a horizontal pancake and equally each kite has
a preference for the speed at which the move is made. Some more
stable kites need a setup move of a hard, even pull to accelerate
the kite before pushing.
Flying the kite in a low ground pass push quickly and evenly far
forward. The kite will roll backwards on the lines and stop. If
you immediately pull back on both lines the kite will "reverse"
back into flight and continue with the ground pass. If you delay
the recovery you can allow the kite to rotate back into a turtled
position to effect a reversed 90 degree upwards turn. From a low
altitude this also makes for a fast and sudden landing.
In fact a kill can be done in any direction. It's just a way of
stopping the kites forward movement abruptly.
Helicopter
The kite stall spins overhead. Fly the kite to the top of the window
overhead. Pull both hands to bring it past that point. This will stall
the kite. Immediately extend your left hand to initiate a left
rotation float. You will have to move forward so that the lines stay
under the kite as it floats. This is a very graceful move. To end it,
point the nose down and pull the kite back into the window.
Jump stall
Start with the kite just off center of the wind, in a wing tip stand.
Next, axel the kite into the wind (start of a coin toss) like you were
going to land it onto it's opposite tip. When the kite
is flat on it's belly during the rotation (nose away), you quickly pop
both hands towards you, causing the kite to pop open facing down. Now
lightly let one line out so the kite can rotate around pointing the
nose up. Now hold the kite in a stall, and slide it out to one
side.
This trick is ideal for light wind flying, and requires a kite with a
deep sail. The move is also very quick in action delay, so fast hands
are a must.
Kites known to do this are the Thunderbird, MYSL, Prism Total, Tracer,
etc.
Side slide
The kite stalls
across the wind window sideways. Fly the kite to the right side of the
window. Pull right like a spin, but release early, when the wing tips
are parallel to the ground. This will cause the kite to slide. Some
kites slide more easily than others. A heavier bridle adjustment also
helps.
Snap stall
Air is forced out of the sail very quickly, as in a the spin. Fly the
kite left to right parallel to the ground. Pull left to initiate a left
turn, then punch right to counteract that motion, then return both
hands to neutral position. This is done very quickly, in a split
second. The kite should stall with the nose up, wing tips parallel to
the ground.
Spin stall
Air is forced or 'dumped' out of the kite's sail for a brief moment.
Fly the kite from left to right, roughly parallel to the ground. Just
before reaching the edge, pull the left line quickly for one complete
turn and release just as the wings become parallel to the ground. To
land, simply walk forward.
Stall
Technically speaking: when the kites drag and lift come into
equilibrium. Or in plain English: the kite is made to hover or sit
still. Fly the kite to the edge or overhead until it stops. After you
stall your kite, you may find it hard to hold it stalled. Or you may
find that it does not stay nose pointed up. Here is some advice to help
you learn to work with a stalled kite. First when you stall a kite, the
controls will sort of reverse. To raise a dropping wingtip, gently pull
on the side that is dropping. This is counter intuitive since you pull
on the opposite line than you would to turn the kite up. To help
maintain a stall you need to keep tension off the lines. Walk slowly
toward the kite to do this. If the kite starts to drop, then apply a
very small amount of tension to the lines to bring it back up. You can
also shake one or both hands, this works to keep the air behind the
kite from flowing smoothly over the back and accelerating the kite.
Turtles
Kick start
This launch starts out like the French Toast but has a different
exit. From the Pancaked position give both lines a hard and even
pull, followed very quickly by a big release, probably involving
stepping forward. The kite will pop up nose down, roll onto its
back nose towards the flyer (like a Flic-Flac) but the extra release
will allow the nose to rise, showing the back of the kite slightly.
Now pull the left line slightly back and hold it. The kite will pop
horizontally into the wind, nose to the left and with the back of
the sail towards the flyer. Pull quickly on both lines to reverse
this (nose to the right, sail right way around) and fly off.
This launch needs very fast hands and is best performed with kites
that perform turtle-Flic-Flac type moves well.
Ninja turtle/Dead turtle/Dead stop turtle
Dive the kite vertically, make a hard and fast pull-pull turn
of 180 degrees then push evenly and quickly forward to both
stop the rotation and put the kite onto its back. To resume
flight do a Turtle release.
This also makes a very impressive landing but very close
attention must be paid to the height at which the move is
initiated.
Toast rack
The French Toast starts with the kite on its belly with the nose
away from you. A quick jerk on both lines following by a release
causes the kite to jump up and invert so that the nose is towards
you and the kite is on its back. The lines are resting over the
top of the kite. Pull and release both lines again to flip the
nose down, away from you, up over itself and then back towards you
as the kite resumes the same position, but instead with the lines
running down over the trailing edge and under the kite towards you.
Keep pulling and releasing to repeat this motion.
This repeated move is generally called a Flic-Flac (or Poisoned Ivy or
Cuckoo Clock). By accentuating the "down" beat (that is,
when the lines start under the kite) and going easy on the "up"
beat (when the lines start on top of the kite), you can create
lift. Start with a French Toast and continue with a
rising flic-flac and you have a Toast Rack.
Water
Jaws
Stall the kite in a straight downwind landing. Once it's resting on
the water, by releasing tension on both lines, you can let the
kite sink into the water. Keep both lines even, so the kite sinks
straight down, nose up. If the kite is fully submerged, start
whistling the jaws theme and pull both lines equally, so the kite
comes straight out of the water. Don't pull too hard, let steady pull
and wind do the lifting.
Raise the titanic
You need water deep enough to turn the kite under water. A bit of
current running away from you helps, but do not try in a strong current,
you will lose your kite !
Usually a kite will try to head nose-down to the bottom. Don't panic!
You can still feel your kite with your lines. Pull more on 1 line so
the kite starts to turn up. If you see a wingtip pointing up, you're
getting there. Let the wind and your pulling lift the wing upwards.
You cannot fly out with one wing in the water easily, so you have to
little by little, turn the kite around by pulling one line. As you get
one wing out of the water, you have to switch sides that you're
pulling, let the upper wing drop back towards the water, while pulling
the lower wing up. Once you get the nose pointing straight up, an even,
steady pull on both lines will raise the kite into the air.
Water skier
Do a horizontal pass with wingtip grazing the water, kicking up a
rooster tail. Easier to learn on slower kites with flexible frames.
The difficulty with fast, stiff kites is that if you hit the water
to hard, the kite will flip into the water.
Indoorflying
Dual line Landings
Tail catch
This move requires a very well neutral balanced ultra-light kite.
Land your kite on its tips, in front of you. Pull
gently on the lines so that your kite falls slowly on its belly ; now,
just before the nose touches the ground, pull evenly and quite strongly
on both lines. The kite should pop in the air : at this moment, release
the lines and step forward (one step is enough). Your kite will
"reverse" and go down flat on its back, belly up and nose away from
you. Just take both handles in your left hand : the kite will go down
quietly towards you, and you should be able to catch its tail with your
right hand. Nice, impressive, efficient, and quite easy :-)
Dual line landings
Come to daddy
Pull the kite up but don't do the over-bit and when it has reached its
highest point start a spin and the kite spirals down ... to daddy
(what's in a name). Catch the kite by the nose or (even better) lie
down and let it cover you.
Dual line launches
Tail throw
Tie your finger-straps around the last two fingers of each hand, so
that your hands are relatively free. Hold your kite belly down, nose
towards you. The lines should lie on the floor in front of you, so that
you won't get into a tangle when you launch.
Put your right hand on the kite's nose, and your left hand on the
central cross under the kite (reverse if left-handed ;-))
Lift the kite over your head and push the kite in front of you : step
back quickly, the lines should be tight before the kite touches the
ground, so that you can start flying.
Dual line tricks
360
This is done to gain ground on your field, or to fly in no wind. While
always keeping slack out of the lines, run in a large circle (360
degrees). The kite will follow you around the circle. Try learning
this in both directions. This maneuver is easier on short lines.
Fly away
Used to gain ground indoors or in low wind. Fly the kite vertically
downwards and walk (or run, dependent on wind speed) forwards so that
the kite starts to flatten out with the nose away from you.
The kite will "glide" down. Just be careful not to move forward to
quickly. If you do, you will do a Reverse turtle.
Nose-in float
This move requires very little or no wind. The kite should be very well
neutral balanced. Flying left to right - at the very right edge of the
window, snap turn down - at about the middle of the right edge of the
window, pull turn left (this will pull the kite just outside the wind
window) - as the wingtips just become parallel to the ground, push out
with both hands, lead with the right hand following with the left. The
kite will lay on its' belly with the nose pointing in towards the
pilot. Recovery is simply a little tug on both lines while taking a
step backwards.
Up and over
This is where you fly the kite up over your head, to the top of the
window. Pull both lines evenly to push the kite past that point. Then
turn into the wind and pull the kite down at the opposite side of the
window by walking downwind. Finish with a 180 to return the kite to
it's starting point.
A variation on this trick is done like this: as you get the kite into
the position where you start the up and over, turn your back on the kite
and pull the lines over your shoulder (going clockwise it would be your
left shoulder) take one step away from the kite. As the kite goes past
12 start to pull your hands down and back and also take one step away
from the kite (the opposite way to last time). Done this way you hardly
loose ground and the kite has a lot of power.
General
Fade up and over
Start in the belly down nose away position and do a pop up into a fade.
Move back fast enough to get the kite to rise in the fade position.
When the it gets as high as you can get it (hopefully over your head)
give it a slight pop to make it glide the rest of the way over in the
fade position. At this point you turn and the kite gliding away from
you in a backflip position with the lines coming off the nose and under
the kite. Tension the lines before it gets to close to the ground, and
the kite will flip over into regular flight. The key to the glide is
not to pop the lines too much. If you pop it too much, the kite will
will glide and then dive into the ground.
Light wind flying
Indoor and light wind flying require a practiced hand, ultra light
equipment, line and kite, as well as patience and stamina. Before
trying light wind flying, check your condition. If you plan to fly
light, you will be walking briskly, running, running backward, and
consequently, panting. The best advice is to get the best ultra light
kite you can afford, use 50 lb. to 80 lb. spectra lines. Length depends
on your needs. Indoor lengths depend upon the height of the ceiling in
the room you will be flying in. For outdoor zero wind flying, short
lines are recommended; 15'-30'. This makes it easier to do 360's and up
and overs. For competition, use short lines of 60' or so. Exception:
If you are in an area surrounded by objects which obstruct the wind,
using long lines will help you find the wind.
Quad line launches
Can-can launch
The Revolution flat down/face up, leading edge away
from you. pull softly, catch with toe and kick up and overhead to
launch behind you inverted and fly behind you. the slower the better,
keeping in mind it's all how you turn your toes!
Guillotine launch
The Revolution flat down/face down, with the leading edge towards you.
Pull handles up to head level and step backward, flying the kite
smoothly behind you in one swoop. Don't cringe, don't duck. Just slice
the air.
Spins
Archimedes screw
Start with the kite flat on the ground (belly down), grab a tip and,
very gently at first, spin the kite, nose first, around your body,
trying to keep the kite as flat as possible. As you turn, the kite
should lift. Let it do it's own thing as much as possible as any
pressure on the tip might snap it clean off. Keeping spinning around
until the kite reaches head height and then give it a final flick so
that it Flat Spins around itself, just above your head, while you
walk back and take up the slack.
Executioner
Fly the kite down, flatten out and pop a hard Flat Spin that brings
the kite towards you. Catch the kite or simply duck and let it pass
right over your head (the lower the better) until it's right out the
other side. Take up the slack and fly out. This is also great to do
outside in light wind when you can fly the kite hard *into* the wind
and then use that wind to really get it whipping back towards you.
Quad line tricks
Axels
Rev Axel
The Rev axel is a similar move as the dual-line axel. Let some slack
into one hand (say, the right) and in particular, push back the
bottom. Then, in a single movement, flick the right hand, putting the
emphasis on the bottom line and let slack out with the left hand. If
you pull on the upper line, the kite tends to do an upright axel, more
like a cartwheel. With the correct "flick", the kite should flatten
out and spin flat.
And here's an alternative description:
With the kite moving across the window, throw out the hand that is
connected to the bottom of the kite. This will let the kite flatten
out. With the kite gliding flat through the wind, simply give a quick
pull on the same hand that you threw out. Be sure to keep your wrist
bent so that you are pulling the kite from the bottom line. The kite
will spin around and as you put you hands back to neutral, your Rev
will pop back into the wind. The kite can go around more than once in
this spin (although it is easier in light wind).
And another one:
with the rev horizontal, leading edge up, put both
handles in one hand. Quickly reach out and grab one of the top fly
lines with your free hand and give a sharp tug. This one works
with the rev on the ground as well.
Flips
Rev Back flip
Fly to the top of the window, place both handles in one hand,
reach up and grab both bottom lines with your free hand. Now
give them a small smooth tug. The bottom wingtips will pop
forward and up, leaving the kite facing leading edge down.
Before the kite falls down, pull both bottom lines again to recover.
Rev Flic-Flac
For starters, it's best if you fit a trick line. Run a length
of line from the end of the top spar, down to the bottom of the
upright, across to the other upright and back up to the other end
of the leading edge. This line stops the flying lines from
digging right up into the bottom of the sail.
The easiest way to do the trick was to take both handles
in your left hand and grab the bottom lines with your right hand.
Pull both bottom lines sharply and then release. The flaps of
the Rev get should get pulled towards you and then released
quickly enough so that they spin right back and over the leading
edge. The kite should now be wrapped around its lines. Pull
sharply on both handles (in your left hand) to unwrap it. Then
pull the bottom lines again to wrap, pull to unwrap, etc.,
etc....
Get the timing right and you get the characteristic "Flic-Flac"
motion as the kite wrap, unwraps, wraps, unwraps, etc. Looks
pretty cool.
A slightly different method - hold
one handle in each and and jab your hands down sharply (to
pull mainly on the bottom lines) and then release. It seems
to require more precision and control, but had the benefit of
not slicing his fingers up on the lines :-)
Launches
One handed up and over
With the kite on the floor in the launch ready position, place both
handles in one hand. Doesn't matter which one, but let's assume you use
the right hand. With that hand extended out to your right side as far
as it will go, tilt the top of the handles back and gently launch by
using a sweeping motion to your left side. As the kite goes over the
top, you may want to do one of two things in order to keep pressure in
the sail. One would be to start bringing your arm in toward your body.
The other method is to move your body away from the direction of the
kite. Both will work, as well as a combination of the two. Experiment
to see which you like best.
Once you have mastered the one handed up and over, try doing a reverse
up and over one handed. It's the same motions, but for some reason, for
most people reversing the kite is more difficult.
Rev 3D Launch
If you land the kite face down with the leading edge towards you, it's
not always easy to get it up straight away. Simply put both handles in
your left hand and grab the bottom line of the right handle in your
right hand. Now give this line a sharp tug and the kite flies up
towards you in a flat spin. Looks way cool. Be careful of the lines
though - they can cut. Wrap a piece of insulation tape around the
upper part of your first finger to protect yourself when 3D'ing.
Spins
Rev Flat spin
Fly the kite right out to the right of the window
with the leading edge facing out towards the right. Push your right
hand forwards to let the right hand side of the kite (nearest the
ground) fall way back away from you. Then, with a quick flick of the
left wrist across your body and down to the left, the kite should
flatten out and flat spin (strobe?) across towards the left of the
window.
Stairway to heaven
Start by hovering upside down near the ground, center of the window.
Sharply pull bottom line in left hand. The kite does a "semi-flat"
spin counterclockwise. Catch the kite when it is again inverted. Now
do the same with the right hand. Catch it when inverted again etc...
The end result is that the kite does a "fountain" type move up the wind
window, as each "catch" would end up a little higher in the window than
the last. It looks like the kite is going up stairs...