The aim of this module (40 hrs) is for students to familiarize with the use of Video for Interaction Design.
This year, the module builds on the results of the module on qualitative research methods. It involves an inquiry, a design and an evaluation all using video as a representation medium, but focusing on the insights and questions developed in the previous module.
The following topics will be covered:
Lecture / Presentations
|Deadlines/Presentations by students||
Using video in contextual interviews
Introduction of the mini-project
Assignment 1: Ethics Lies and Video Tape"
Read Chapter on Interviews
Prepare interview plan
Read paper by W.Mackay
Shoot Interviews for Mini Project
Report (2-4 A4, SIGCHI format) on the process and product and analyze your video with respect to the guidelines by Mackay.
Video Prototyping and video brainstorming
Assignment 2: "Minority Report" : video brainstorm
|Wed 20/2||10:30-12:00||Video Brainstorm show||
Assignment 3: "The Truman Show"
Read the STARFIRE paper and watch the video - as a preparation for shooting your own.
Prepare video prototypes for mini-project. Deliverable DVD (see specification below) should be handed in a week later (24/2)with the results of the focus group.
|Final Presentations focus group results (combined with video prototype presentation)||
Focus group report: includes focus group plan, notes from the execution of the focus group, results and evaluation of the appropriateness of the method for the problem at hand to be included in the DVD of the team (see below).
Report also should include reflection on the video prototype with regards to the Starfire guidelines.
|Mini-Project: Awareness display
The project topic concerns the acceptance of awareness systems (the same topic as in the QR course). Consider this example scenario below:
The rabbit in this scenario is typical of a wide variety of design concepts, market products or research oriented scenarios exploring the use of awareness systems for connectedness. In related literature, there is an abundance of variations of how the system behaves, what information is communicated, how much control people have over it. Scenarios discussed address a variety of user groups and needs (co-workers, lovers, grandparents+grandchildren, parents and children through the day, etc.). Related proposals aim to connect people by providing almost continuous streams of information to connect their homes, their mobiles or their offices. Eventually, people should be able to live in the constant "presence in absence" of others, having at their "peripheral reach" a blog, or a newsfeed about their activities, feelings, or whatever else the designers consider presenting to them. Sleep patterns, moods, whereabouts, level of activity, etc. are typical ones to feature on this list. Little is yet known about how much people actually want to have this information.
Chapter 10, Hackos and Reddish, honing your interview skills.
Ethics, Lies and Videotape, Mackay, W., (1995), Proc. CHI95, pp.138-145.
"Starfire" Video Prototype Project: A Case History, Tognazzini,
B., Proceedings CHI 94 - see the page at
Vertelney, L. Using Video to Prototype User Interfaces. SIGCHI Bulletin, Vol. 21, Number 2, (October 1989), pp. 57-61.
Optional: a quick (a bit dated) cookbook see http://www.stanford.edu/class/cs247a/Storyboards.pdf
The deliverable is one DVD per project team. All work should be included in
This DVD should be labeled and the contents described on its cover.
Please include the following:
A. Video Material
1. max 5' edited Mini project video interview
2. max 6' video brainstorm
3. max 6' your video prototype (in two compression rates: for viewing in class and for the web).
4. max 6' of the focus group
proceedings, that is selected to make some useful points regarding the way the
method was run
0. Readme.txt file or table of contents
1. Mini-project interview report: including interview plan, session summary and
conclusions and analysis of your own interview with respect to Ethics guidelines
2. Walk-through evaluation of your video prototype (written by another team) (1 A4 max)
3. Storyboard for the video prototype (in any standard digital format).
4. Slides of your final presentation
5. Presentation of paper on a method (from module on qualitative research. - include the .pdf file)
6. Focus Group Report (4 A4 max, SIGCHI style)
Everyone should be present in the class at the starting time listed in the schedule.
To minimize change-over time, presenters should have one laptop connected, with access (through the network or USB stick or hard disc) to the presentations of each team.
In preparing your presentations, make sure you describe:
process - focus on what decisions you made on the way, rather than a list of steps you did.
product - focus on the conclusions you draw from each part of the process, rather than on a dry exposition of findings/creations.
It helps if the whole group is interactive, so you can learn from each other's experiences. So ask questions, share your thoughts about the work of other people.
One rule is though to remain constructive even when you are offering critique. You can inquire about the rationale of other people's work, suggest shortcomings, offer alternatives, but do so in a helpful manner that does not become personal.
2001, 2002, 2003, 2004,2005, 2006, 2007